This week played around with particles, fog, lens flare and camera techniques. Credit for the glacier and trees: https://assetstore.unity.com/packages/3d/environments/low-poly-hexagon-tiles-and-objects-132355
Category: ITP
Live Web Wk6: Midterm
Both are a work in progress, hoping to have a better “play” page soon: Version working fine (not really using sockets): https://el3015.itp.io:8104/index.html Version with bugs(using sockets): https://el3015.itp.io:8092/index.html Issue with the buggy socket vs: color + sound keep a history. don’t get removed in socket version. — Code with socket io: https://github.com/emilylin-itp/live-web/tree/gh-pages/midterm/midterm_soundcolor_v13_wsocket All code versions, including […]
Live Web Wk5: Midterm Concept
Objective: My goal is to visualize the phenomenon of color and pitch frequency. Since both pitch and color use frequency, I aim to show the correlation between the two. Interaction: a.) On the “learn” page, when a person clicks/hovers over a section of color, the wavelength of the color will show up and the associated pitch […]
Live Web Wk 4: GIF Chat!
Live website: https://gifchat-el.glitch.me/ https://el3015.itp.io:8083/index.html Code: https://github.com/emilylin-itp/live-web/tree/gh-pages/wk4/20191006_gif_chat Note: still a WIP, need to work out the css/responsiveness bit. Also have to figure out why the camera + username input doesn’t work once I run it on forever in the terminal. In general, I need to learn how to properly add the SSL certificate to my express […]
Joy and Games Wk 4: Rube Goldberg Machine
Assignment: Make a Rube Goldberg device in Unity. The device should include at least 5 separate steps/phases. I know what I made is such a basic animation with very basic shapes and physics, but this was quite a challenge for me. Still trying to get a handle on Unity and everything (even the most simple event […]
Understanding Networks Wk 2-4: Traceroute
Live site: https://emilylin-itp.github.io/understanding-networks/traceroute_dir/index.html Code here: https://github.com/emilylin-itp/understanding-networks/tree/gh-pages/traceroute_dir — For this traceroute assignment, I used my traceroute data to create a spin-off of google maps. Calling it Traceroute Hop Stops! I first collected the traceroute data from my home, school and a coffee shop. Next, I converted it into a json file. I used https://www.iplocation.net/ to help to […]
Understanding Networks Wk 4: Definitions
WebRTC (Web Real Time Communication): is a free, open source project that enables web browsers with real-time communication capabilities. WebRTC doesn’t require any plug-ins or applications. The technology allows video, audio streaming, and data sharing between clients. How does it work? It is using a set of JavaScript APIs that produces and transmit the multimedia data […]
Joy + Games Wk 3: Game Manifesto
Live site: https://emilylin-itp.github.io/joy-n-games/dodo_manifesdo/index.html Code: https://github.com/emilylin-itp/joy-n-games/tree/gh-pages/dodo_manifesdo — Assignment 2: “As play designers intending to make joyful experiences, it’s time for you to articulate your own design values, which we’ll call your manifesto.” With this manifesto, I focused mostly on writing about the ‘flavor of joy’ I’m hoping to create with games/ playful experiences. Manifestos are inspiring […]
Live Web Wk 3.5: Coloring Book (NY Edition)
Code: https://github.com/emilylin-itp/live-web/tree/gh-pages/wk3/color-a-blank-code%20final Try it out! http://el3015.itp.io:8080/index.html — Wk 3 Continued: 09/26/19 – 10/04/19 (version 2) I decided to continue working on the collaborative drawing project from last week because it didn’t turn out how I had imagined. It’s also good to just get more socket practice! There are so many features I still want to add, […]
Data Art Wk 2-3: Self Portrait
Live site (turn volume on): https://emilylin-itp.github.io/data-art/wk2-3-hw/self_portrait_data/index.html Code: https://github.com/emilylin-itp/data-art/tree/gh-pages/wk2-3-hw/self_portrait_data — I documented every time I said ‘sorry’ in the course of a week. I wrote down who I said it to, why I said it, when and where it was said. Pretty sure I missed a couple sorries here and there, but I tried my best […]